App spotlight

AssassinTag

A real‑time multiplayer assassin chain in the physical world—track fuzzed location pings, hunt your quarry, and stay ahead of your pursuer.

iOS & iPadOS · Real‑time multiplayer (CloudKit)

Games · Location

Everyone is hunting. Everyone is hunted.

Each player gets a secret quarry to track, and a secret pursuer who’s tracking them. When someone is eliminated, the chain rewires and the chase continues—until one player remains or time expires.

How the game works

AssassinTag is a location‑based multiplayer game where you hunt a single target (your quarry) while someone else hunts you. The result is a living “chain” of assassins that constantly updates as players get eliminated.

Core gameplay

  • Assassin chain — every player has a quarry and a pursuer, forming a loop.
  • Fuzzed pings — see approximate map pings at configurable intervals without revealing exact positions.
  • Tagging — players can self‑report with an “I Got Hit” button, or enable auto‑tag when within a configurable distance.
  • Rewiring — when a player is eliminated, the killer inherits the victim’s quarry and the chain continues.

Match flow

  • Lobby + share codes — create a party, share a code, and join fast.
  • Onboarding — permission guidance for location and notifications.
  • Countdown / scatter phase — optional pre‑game time to spread out before the hunt begins.
  • Optional time limit — end the match when time expires or when one player remains.

Stats and results

  • Survival time, tag counts, and elimination order.
  • Results screen with winner and full player rankings.

Built for high‑energy outdoor play with configurable pings, fair chain mechanics, and CloudKit‑powered multiplayer.