Questions Squad
A social party game of yes/no interrogation. One player knows the secret word; everyone else asks questions to guess it.
CloudKit real-time multiplayer
Ask, answer, and outthink the room.
Create or join lobbies with simple 6-character codes, play structured rounds, and keep everyone moving with a shared question log and scoreboard.
How the game works
One player is the answerer and sees the secret word. The rest are questioners, and each round they take turns asking yes/no questions to narrow it down.
- A random card is pulled from a deck (category + prompt).
- The answerer studies the secret answer within the round timer.
- Questioners ask yes/no questions to eliminate possibilities.
- At any time, players can raise their hand to make a guess.
- If the guess is correct, the team wins the round and earns points.
CloudKit multiplayer lobbies
Questions Squad uses CloudKit for real-time multiplayer. Hosts create game lobbies and share a lobby code so friends can join instantly.
- Join with a simple 6-character code.
- Admin-controlled lobby settings, including rounds, questions per round, and time limits.
- Choose whether players take turns in order or randomly.
- Device-specific authentication treats each device as a unique player, even with the same iCloud account on multiple devices.
Rounds, decks, and categories
Gameplay is structured to keep groups engaged. Every round starts fresh with a new card chosen from a JSON deck.
- Deck-driven prompts with categories to keep the game varied.
- Round timers for studying, asking, answering, and guessing.
- A turn system that can run in order or randomly based on admin settings.
Shared question log & scoreboard
Everyone can see what happened. The app maintains a shared log of questions and answers that all players can reference during the round.
- Visible question/answer history for better reasoning.
- Scoreboard that tracks points across multiple rounds.
- Clear game-state transitions, from waiting to round over and game over.
Game states and control flow
Questions Squad manages gameplay through distinct states so the UI stays predictable and polished for groups.
- Waiting in the lobby
- Showing the answer to the answerer
- Asking questions
- Answering turns
- Guessing and resolving the round
- Round over and game over
Polished dark theme & animated splash
The interface uses a dark theme with purple and blue gradients, mint green accents, and custom UI components like cards, buttons, and badges for a premium party-game feel.
- Animated splash screen with flying question marks in shades of blue and purple.
- Question marks land into a column on a gradient card.
- A glowing gold checkmark pulses with radiating rings before entering the lobby system.
Privacy Policy
Last Updated: April 2026
Overview
is designed with your privacy as a priority. We believe your use of the app is personal, and your data should stay that way.
Data Collection & Storage
We do not collect, transmit, or store any of your personal data on external servers. App data—such as preferences, progress, and saved content—is stored locally on your device using Apple's standard storage mechanisms.
AI Processing
When AI features are available, uses Apple on-device intelligence so processing happens on your device. Your content is not sent to external servers for AI processing.
No Accounts Required
does not require user accounts, registration, email addresses, or personal information to function. There are no analytics, tracking pixels, or advertising SDKs embedded in the app.
Data Deletion
Since data is stored locally, you have control over it. You can remove saved content from within the app (when available) or delete the app to remove associated data from your device.
Children's Privacy
does not knowingly collect information from children. The app contains no accounts or data collection mechanisms.
Changes to This Policy
If we update this privacy policy, we will update the "Last Updated" date above.
Contact
If you have questions about this privacy policy, please contact us at ian@iasoftware.org.